![offworld trading company lets play offworld trading company lets play](https://i.ytimg.com/vi/TOvlzUwSZMk/maxresdefault.jpg)
There is a randomly-generated map of hexes, with discrete amounts of resources on each hex (low water, high iron, etc.) After founding a colony, players can claim these hexes, and whichever drone gets their first gets the claim. Maybe you can develop claims that become insolvent if you’ve overreached?Īnyway, I’m sure all these questions will get answered at some point along the way. I see how the control side could work, but I’m unclear on how something akin to a rush could be implemented. How do you make a comeback mechanism in a game like this? I suppose resource discovery and depletion could be one way, but it seems like there should also be some agency to it - some way for one side to play “control” while the other plays “rush”. Is the market purely between the players, or is there an intermediary? In other words, can you corner the market on a certain resource, and if so how does that work in a 2-player game? Are market interactions purely one-shot resource dumps, or can you have a contract for a portion of production over a longer term? Are there supply lines? What determines who gets to develop a specific resource location? Can resources be discovered or depleted? Apparently there are maps that contain the raw resources everyone is competing for, so the refineries and such must also be placed on the maps somewhere. Personally, I’m excited about the idea to the extent that I understand it, but I’m having trouble envisioning how the market and the development of claims play out in real time. What are the worries? Seems like this would be a good place to discuss them. So to be clear: I did not play the game much yet myself but I am always an informed buyer so I read and watch a lot about it before buying.I want to see a couple of potential worries addressed before getting interested- premise sounds promising, but want to hear more before committing. Hopefully it helps you deciding whether or not to buy the game.
![offworld trading company lets play offworld trading company lets play](https://i.ytimg.com/vi/CYomogcfXmc/mqdefault.jpg)
So this is kind of what I read about the game, and based on that information I decided to buy the game. Therefore, making different decisions along the way will lead to a different game, hence, replayability. However, the campaign will take a bit longer and I think there is still some replay value in the campaign because you have to make certain decisisions in it which last for the entire campaign. So it is not like building up a very large base. As I read on these forums, the game is hard to master and I think it will be difficult to beat the higher difficulty levels.įinally, the skirmish games each do not take much time (I think between 20 and 40 minutes or so). However, simple mechanics do not imply that the game itself is easy. Also, I read that learning the mechanics of the game is not that difficult so if you want a game which takes a lot of time to learn then you shouldn't buy it either I think. However, if you want a campaign focused on story etc. I expect to get enough hours out of the game in this way. The challenge for me is mainly to learn the game and then to improve so that I can (hopefully) beat the strongest AI. For me that is enough, I do not need a story. I think it will take me some time to beat the higher difficulty levels. At higher difficulty levels the AI gets bonuses. I read that the AI can be very challenging in this game and even at the level where the AI does not get bonuses, it is already challenging. I did a lot of research by reading topics, watching youtube video's, so even though I did not have much time to play it yet, I already know about some things about this game.
![offworld trading company lets play offworld trading company lets play](https://i.ibb.co/c1QbSmx/offworldlearning3.png)
Yesterday I decided to buy the game after doubting about it a while. For me Single Player is also the most important, because I do not really like multiplayer.